/** * @file socket_server.c * @author myusgun * @version 0.1 */ #include "cf_socket.h" #include int main (void) { int srvsock = 0; int clntsock = 0; unsigned short port = 12345; int result = 0; char buf[1024] = {0x00,}; if (CF_Socket_Initialize () < 0) { // error } srvsock = CF_Socket_Server (port, 5); if (srvsock < 0) { fprintf (stderr, "error : server (%d)\n", srvsock); } clntsock = CF_Socket_Accept (srvsock); if (clntsock < 0) { fprintf (stderr, "error : accept (%d)\n", clntsock); } result = CF_Socket_Recv (clntsock, buf, sizeof (buf)); if (result < 0) { fprintf (stderr, "error : recv (%d)\n", result); } fprintf (stderr, "server recv : %s(%d)\n", buf, result); result = CF_Socket_Send (clntsock, buf, result); if (result < 0) { fprintf (stderr, "error : send (%d)\n", result); } CF_Socket_Close (srvsock); CF_Socket_Finalize (); return 0; }